February 21, 2008

Xbox 360 Goes Open in the Community

xboxMicrosoft made an announcement at the annual Game Developers Conference (GDC) in San Francisco that Xbox LIVE members will be to play, rate and share community created games. The community games created by the Microsoft’s XNA Game Studio software and XNA Creators Club members can be submitted for distribution on Xbox LIVE. Then a game will undergo a thorough peer-review process and be evaluated for accuracy in representation and appropriateness. Community member game developers will be able use the distribution service on Xbox LIVE by the end of this year. By then Xbox 360 games library will have close to 1000 titles.

This should be an industry first, who could have known that Microsoft would be the first to promote open distribution in gaming.

“The time has come for the games industry to open its doors to all game creators, enabling anyone to share their creations with the world,� said John Schappert, corporate vice president of LIVE, Software and Services for the Interactive Entertainment Business at Microsoft. “Our goal is to drive a creative and social revolution in games with the same transformative power that we’ve seen in digital music and video sharing.�

The first seven titles created using XNA Game Studio 2.0 are now available for Xbox 360 owners to download from Xbox LIVE Marketplace:

  • “JellyCar.â€? Created by Walaber from the United States, this game is about driving a squishy car through squishy worlds, trying to reach the exit.
  • “Little Gamers.â€? This is a 2-D high definition action side-scroller based on the famous Web comic “Little Gamersâ€? created by Loïc Dansart, a 24-year-old software developer from Belgium.
  • “The Dishwasher: Dead Samurai.â€? An intense 2-D action platform game created by James Silva from the United States, “The Dishwasher: Dead Samuraiâ€? has a unique, highly stylized look and fast and fluid action.
  • “TriLinea.â€? This puzzle game created by Edison S. Prata Jr., Renato Pelizzari da Silva and Davi da Silva Prata from Brazil mixes fast-paced action with strategy.
  • “RocketBall.â€? Created by Tyler Wanlass, Patrick Murty and Todd Barrons of the United States, this neighborhood game of dodgeball explodes onto the street with fast-paced multiplayer action.
  • “ProximityHD.â€? This game, created by Brian Cable from the United States, takes the essence of strategy games — battles for control of territory and armies — and distills it down to a simple, easy-to-understand set of rules for casual players.
  • “Culture.â€? Created by independent game development company Hidden Path Entertainment from the United States, “Cultureâ€? contains challenging games and puzzles based on beautiful flowers.

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TrendStarks is a weblog about Internet and Technology trends. From gadgets to power computers, widgets to enterprise software applications, Web 2.0 trends to business technology, online advertising to tech biz, gaming to home entertainment..[more here]